﻿using UnityEngine;
using WorldMapBase.Display;
using Yoozoo.Managers.ResourceManagerV2.Framework.Resource;
using Yoozoo.Managers.ResourceManagerV2.Runtime;

namespace WorldMapBase.Tile
{
    public class PlaneLODTileLayerListener : LODTileLayerListener
    {
        public PlaneLODTileLayerListener(int layerID, IDisplayCommandInterface displayCommandInterface) : base(layerID, displayCommandInterface)
        {

        }
        public override void OnLODScaleUpdate(int lodLevel, float percent)
        {
            if (lodLevel != 0)
            {
                return;
            }
        }
    }
}
